Thursday, 26 May 2011
As well as the roleplaying we regularly bought Citadel and Ral Partha miniatures (there weren’t many other manufacturers around then – or at least not as easily accessible). I still clearly remember buying my first box of plastic space wombles, what a revelation they were…
Slayer Sword in 1987, and also Tim Adcock, who went on to build many of the vehicles and tanks that GW have released over the years!
Greenstuff was pretty much unheard of in the UK (outside of Citadel and a few select others I assume), we were all still using Milliput epoxy putty to sculpt and convert our figures.
Excuse the poor photography, I only took these at 10.30pm last night, with only the cameras flash and the normal room lighting.
Wednesday, 25 May 2011
This is an absolutely wonderful piece of model making!
Frutti di Mare by muhani, one of the contributing bloggers from the figure painting blog Massive Voodoo, shows mastery of a wide range of model making skills. From the first-class paint job on the actual figure itself, through ship and rigging modelling, sculpting of the tentacles, and to my mind the “piece de resistance”, the sculpted water effect!
This model has been a long term project, apparently started in 2009, and just finished recently.
I don’t honestly think I would have the patience to spend that length of time on one model. Although here it clearly shows that it was time well spent.
Here are some more photos.
Massive Voodoo is a fantastic blog and well worth checking out on a daily basis for the amazing paint jobs and figure bases that they produce.
They also turn out some very interesting tutorials from time to time.
There have been a series of WIP (work in progress) posts about the Frutti di Mare model. Here is a link to one that is worth looking at.
Tuesday, 17 May 2011
It has been a while since I showcased any of my laser cut models. So just to prove that I haven’t given up on it completely, here is one I have just been putting the finishing touches to.
Built from 2mm and 6mm MDF, with some short lengths of bamboo barbeque skewers at the pivot points and a little polystyrene tubing for the valve. Scale-wise, it is built to suit 28mm figures, although it is probably a little over sized and rather simplified, in a very pulpy kind of way…
The basic design is a mixture of several photos of nodding donkeys that I found online, simplified and refined for gaming purposes.
The valve is a couple of pieces of polystyrene tube with some excess epoxy adhesive that will be painted as some leaking oil.
Very much simplified, the motor to drive the donkey was cut down to a basic box with a couple of hatches etched into it.
You can get a rough idea of the overall size by looking at the last photo. The green cutting matt is actually A4 sized. Also the bottom hoop on the ladder, is designed to come about 10mm over a 28mm sized figure (on it’s base).
The rectangular base worked out quite well, both anchoring the whole model, and also representing the concrete slab that these nodding donkeys re normally built on.
Now all I need to do is add a scenic base and get it painted up…
I am planning on using it as scenery, or possibly an objective, for everything from pulp games through steampunk, weird war II and onto maybe even the occasional Warhammer 40K game. Also off the back of this model I have decided I want to build a drilling derrick to go with it.
Monday, 16 May 2011
The game itself uses the alternate activation system, whereby one player activates a unit and then the other player activates on of his units. This goes backward and forward until all the units have activated, and then the turn ends and new turn begins. I have liked alternate activation over the more common “you move all your stuff then I’ll move all of mine” for many years, actually since we used to play Target’s Warzone, a great system let down, in my mind, by some very average figures (at least in it’s first edition, which was all I played).
As for the Squamata reserves that remained hiding in their pyramids for the entire game (on the last turn Mike needed a two for them to arrive, but Craig cursed them with the comment “you can’t roll another one for your re-enforcements, can you?”), well they were consigned to guard a convict colony on a distant ice planet for their complete cowardice.
Now, I know I have not gone into a great deal of depth about the rules mechanics in this battle report, but as I said at the beginning, I haven’t had a chance to digest them myself yet. Craig guided us through this game giving us hints and tips on tactics and telling us what dice we needed to roll and when. However, I can say that the feel of the game was excellent, two forces felt different and played well against each other, both with their own strengths and weaknesses.
The dice rolling varied from a single dice for an attack, to rolling around twelve dice for some of the larger units. There is the usual Hit/Save mechanic which will be familiar to most players. Dice roll results can be brutal at times, but you can also pull off some spectacular near misses where units take a serious punishment but somehow manage to get through it in one piece.
I am in the middle of pointing up my own ARC Fleet army and Mike is doing the same for his Kaamados Dominion army. Once our group has had a chance to play a few games for ourselves I will post some further comments, but don’t hold your breath, we tend to take some time to organise games.
If you are interested in 15mm science fiction gaming you can do far worse than ordering up a copy of Critical Mass, oh, and if you get a chance to sit in on one of Craig’s games at a show, do so!
Wednesday, 11 May 2011
For more of Yannick Hennebo’s work check out his blog.
Monday Eye Candy is Pulp themed, offering beautiful artwork to inspire and amuse!
Wednesday Eye Candy is sculptural, offering some of my favourite figure sculpts and models!
Friday Eye Candy features painting and visual images that capture the imagination and offer inspiration!
Monday, 9 May 2011
It has been several years since I have been to a wargames show with out my sons (my wife has been working most weekends, so I generally have to keep the boys occupied at the weekends. I love taking them to shows, but it generally means I can only stay there for around an hour before they get a bit bored. Consequently, the only shows I have attended have been the reasonably local ones at Forfar (Skelp) and Kirrimuir (Targe). It made a real change over the weekend to get away with one of my gaming pals (Mike) and just spend the day soaking up the ambiance of the event at Carronade 2011 in Falkirk.
I must say I really enjoyed the show. If fact, most of the people I spoke to felt that it was the best Scottish wargames show for several years, beating it’s only real competition, Claymore, to a place in our hearts. With over 30 traders in attendance and as many demonstration and participation tables there was plenty to keep us all occupied.
Mike and I spent an enjoyable afternoon taking part in the Critical Mass Games participation game, which I lost just at the wire. It was great to actually try out the new Critical Mass game, and get to use some of the figures we already bought and are furiously painting up. I will hopefully do a follow up post later in the week with my full impression of the Critical Mass rules and the the game we played.
Shown here are just some of the photos I took during the day, some I will comment on, others you will just have to take as they are.
This ancient Chinese game is worth a closer look. The table was beautifully put together and the detail was fantastic. Here are a couple more photos of it.
Quite a nice Warhammer 40K table, although to my taste I would have preferred to have seen more handmade terrain, rather than so much of the Games Workshop kit stuff! Still, I wouldn’t have minded playing on it.
A nice Russian Civil War table from my local club, Aberdeen Wargames Club (I’m not a member, but like to give them a shout out when I can).
Kirrimuir Wargames Club’s lovely Viking raid participation game.
OK, so moving on from the tables, lets have a look at some of the interesting figures that were on display from the traders.
Scheltrum Miniatures new German Civil War range of vehicles and figures were on display, if only in their bare resin or undercoated states.
A couple of early 20th century examples of “technicals”, again from Scheltrum Miniatures German Civil War range! I get the feeling that these are going to be very popular amongst the A Very British Civil War gamers.
Here are a couple of photos of some miniatures from Four A Miniatures. Firstly a very attractive set of pirates, and then followed up with some “squid-headed” cultists. They had some other lovely figures on display as well. Since getting back from the show I have gone online and bookmarked their webshop, ready for future use.
Finally I would just like to mention Design 28 Miniatures Steam and Steel range. Unfortunately, I didn’t manage to grab any photos while I was at Carronade, these are pinched from Design 28’s website. However, I must say that, in the flesh – as it were, these miniatures were the find of the show for us.
As I have a distinct bias towards science fiction and fantasy, for a more general view and plenty more photos you may also want to check out the Wappinshaw blog.