This summer has proved to be a very difficult one for my model making projects. Earlier in the year we went through some family health issues which led to a bereavement. While dealing with that I found it impossible to concentrate on any model making or sculpting work. Due to this I had to back out of a sculpting job that I had been really enjoying, and that would almost certainly have led on to more work.
On top of that, in my day job we have just moved to a new building, which has meant creating a whole new model making workshop and also taking on a new guy to help me out... The move is more or less complete, however we are still waiting for all the new workshop machinery, which will hopefully arrive in the next couple of weeks.
Stepping back from the sculpting work gave me a chance to consider where I want to concentrate my sculpting. I have decided that I am going to restrict myself to personal projects that I have been planning for some time and not take on any sculpting commissions for a while (although I am still taking on commercial model making work). I have a couple of ideas that I have been working on and it is about time I took them in to 3D. I can't reveal what these projects are at the moment as I want to get several pieces sculpted before I do the big reveal, consequently I doubt that I will be doing many sculpting articles for a while, so the focus of this blog will be on my model making, for a bit.
On a personal level, once my gaming pals and I have finished our Star Trek: Attack Wing campaign, we are planning to start playing Frostgrave (from Osprey Publishing) and this has inspired me to start a new terrain building project. I have gone through the rulebook and listed all the terrain needed for the scenarios. This is the starting point for the project as I want to make terrain that can be used for these, but will also be useful for more generic games too.
As a terrain heavy game that will have wizards and their followers fighting through the ruins of a long dead city, it means anyone running the game is going to need a fair bit of terrain. I hope to be able to show that this is not too daunting a task, and that you can put together a lot of reasonably good looking terrain quite quickly and without spending a fortune!
I have started the project by cutting a series of boards that will be used for the bases for the terrain pieces. I cut and sanded a number of 20cm x 20cm pieces and also several 20cm x 40cm pieces. Each base will hold an individual ruin and once they are all brought together they should give the feel of a ruined city. Also by using this modular system it should be possible to generate different tables every time we play!
In my next post I will look at the first ruin I am building, A wizards tower!